FANCA NameSync - Global GetPlayerName Wrapper
📌 What is fanca_namesync?
fanca_namesync is a global structural wrapper that completely overrides the native GetPlayerName function across your entire server. By simply injecting it, every single script will automatically return the player's live Discord Name instead of random, troll, or unreadable Steam/FiveM nicknames. It permanently fixes the OneSync distance bug that causes names to return as "invalid" or nil when players are far away.
🔓 Full Source Code Included (No Escrow)
Please Note: This version is **100% unencrypted** and fully open source. You get complete access to the entire codebase—including the Node.js Discord bot source code—allowing you to make advanced modifications, custom developments, or deep private integrations.
Looking for the cheaper, encrypted version instead? CLICK HERE for the Cfx.re Escrow Version.
⚡ Quick 1-Minute Setup
Start
fanca_namesyncin yourserver.cfgand paste your Discord Bot token in the config.Open the
fxmanifest.luaof any script where you want the names fixed.Add this line at the very top:
shared_script "@fanca_namesync/wrapper.lua".Done! Every native name call inside that resource is now dynamically overridden.
📖 Looking for More Details?
For a deep dive into the resource, check out our Official Cfx.re Forum Post.
💬 Need Support?
If you have any questions or need help setting up the resource, join our community!